A Mixed Methods Approach to Digital Heritage in Rosewood, Florida

The use of digital technologies for cultural heritage work is a rapidly expanding field of research and engagement (Kalay et al 2007). The array of digital techniques presents a bewildering array of possibilities for the heritage professional. The Virtual Rosewood Research Project (VRRP) presents one approach employing multiple technologies for public outreach allowing researchers to present, manage, and disseminate both tangible and intangible heritage. In this post, I discuss the use of archaeological visualization and digital storytelling for collaborative purposes in Rosewood, Florida.

The use of virtual world environments to represent archaeological contexts encompasses hundreds of projects around the world and plans for a peer-reviewed multimedia journal are in the works (Bawaya 2010). Early work in the 1990s focused on creating images and video representing prehistoric and monumental sites. In the last decade research has moved towards visualization, or inferring complete contexts from the incomplete data recovered during archaeological research (Barcelo 2002).

Digital storytelling has its roots in a series of workshops in Los Angeles during the early 1990s (Lambert 2009). These workshops proved so successful that a Center for Digital Storytelling (CDS) was created shortly thereafter and remains the national center for working with digital media to tell personal stories (Lambert 2009:1-10). The impulse to share personal lives continues to characterize digital storytelling.

The Development and Destruction of Rosewood

Rosewood was settled in the mid-nineteenth century by a diverse group of people, and experienced rapid economic growth following the Civil War. Rosewood’s population was majority African American by the early twentieth century. By 1910, Rosewood’s population was eclipsed by the neighboring community of Sumner following the construction of a large sawmill complex approximately one mile west of Rosewood.

On New Year’s Day 1923, a white woman in Sumner fabricated a black assailant to hide her extramarital affair with a white man. A white mob formed and headed for Rosewood, encountering the home of Sam Carter. They interrogated Carter by hanging him from a tree by the neck, and when it seemed the mob might release him, a man leveled his gun at Carter’s face and ended the day with Carter’s lynching.

Two days later, whites in Sumner heard (or fabricated) rumors that the black assailant was with Sylvester Carrier. Carrier’s distrust of whites was well-known and before the night was out, two whites lay dead on his doorstep after attempting to set fire to his family’s home. By the sixth of January three other blacks had been brutally murdered and the white mob, now numbering in the hundreds, began the systematic burning of every black-owned home and building in Rosewood. A train was brought through town during this time to pick up women and children, who were hiding in the nearby swamps following the gun battle at the Carrier home. The train took dozens of families to towns like Otter Creek, Archer, and Gainesville where descendants live to this day.

Image of Rosewood’s Destruction (Literary Digest – January 4, 1923)

My decision to investigate digital heritage was motivated by specific questions posed to me by descendants of Rosewood’s community. These began with deceptively simple questions such as “can you show me where my grandfather’s house was located?” These early engagements ranged towards more complex conversations centering on the exploration of new methods for “getting our story” to wider and younger audiences.

Workflow for Creating Virtual Rosewood

The first step in visualizing Rosewood involved reconstructing property boundaries by reviewing thousands of historic deeds in the local courthouse. There are no maps, directories, or other information about Rosewood’s spatial layout. Therefore, geographic information systems (GIS) were used to reconstruct the metes and bounds on hundreds of historic deeds dating between 1870 and 1930. Historic census, aerial photographs, oral histories, and preliminary archaeological investigations were added to the GIS. The resulting dataset  provides the spatial template for the virtual world environment.

Virtual Reconstruction of Carter Home & Blacksmith Shop

High cost and lack of training has, until recently, limited the use of 3D programs for archaeological visualization. Companies are creating educational licensing programs. For instance, Autodesk, the parent company for 3DS Max and AutoCAD, began offering free educational licenses in 2010 at their educational site. The structures were created using 3DS Max and are available as a virtual world environment via a web-based format developed with a game engine. Game engines are used to create video games, and are increasingly used by archaeologists to create interactive virtual world environments of archaeological contexts (Rua and Alvito 2011). Unity 3D was used to export the 3DS Max models to the web. The result is two-plus square miles of virtual land, which re-creates the spatial layout of Rosewood as it existed in 1922. Interpretive signs throughout the virtual world environment tell the story of Rosewood’s development and destruction.

Virtual Rosewood Museum in Second Life

In addition to the web-based virtual world environment, a Virtual Rosewood museum is available in the popular online world of Second Life. The basic design is that of a repurposed, historic building converted to a local history museum. Visitors explore the history of Rosewood through museum-like displays. The Virtual Rosewood Museum continues to attract students, educators, and the general public. In December 2011 I led a two-hour tour to the Virtual Pioneers, a group of educators who regularly meet in Second Life to explore the intersection of online worlds and social justice education.

Virtual Rosewood Museum in Second Life

Visitors to the Virtual Rosewood Museum in Second Life can also watch a 25 minute video exploring Rosewood’s history, which is also available at the VRRP website.

Digital Storytelling and Rosewood’s Heritage

Digital stories can be created with relatively little investment and freely delivered using the internet, making research immediately accessible to more people. The VRRP includes a 26 minute digital documentary (link) exploring the development and destruction of Rosewood, the lives of those who survived through oral histories, and an exploration of the various methods used to document the town.

A particularly touching moment in the documentary occurs when Robie Mortin describes meeting her father for the first time following the 1923 race riot. Mortin’s father recognized early on how the accusation of rape might turn into large scale violence. He sent Robie, who was seven at the time, to a nearby town with her older sister. After hearing about the destruction of Rosewood days later, and failing to meet their father, the two girls assumed the worst. They eventually made their way to Miami working as migrant laborers. Robie Mortin shares what happened one morning when she went to a newly constructed church.

There was a ditch that separated Riviera Beach from the black neighborhood. There was a bridge across it, and there was a Hearst Chapel AME Church there. They had built that church right on our side of the ditch. So, we, my sister and I, went to church, and would you believe our daddy was there, and we didn’t know where he was, hadn’t seen him in months. We didn’t even know he was still alive, and there he was in the front of that church.” – Robie Mortin (2009)

The author conducting oral history interview with Robie Mortin

The ability of digital storytelling to share touching moments like these with a wide audience is an important aspect of social justice education. Robie Mortin’s words, delivered in her soft, ninety-four year-old voice, touch the viewer in an unmistakable way. The emotional impact of her story demonstrates the trials, and in this one example, happy surprises which make a life scared by trauma bearable.

Discussion and Concluding Thoughts

The creation of a website for my research into Rosewood’s past – including a data warehouse with census records and oral history transcripts -  has led to many unexpected engagements. This includes journalists, interested members of the public, and members of Rosewood’s multifaceted descendant communities. While the newspaper articles bring increased traffic to the VRRP website, it is the other engagements which demonstrate the collaborative potentials of new media for heritage. For instance, one property owner in the area where Rosewood was located contacted me after watching the digital documentary. His property is home to the African American cemetery in operation during Rosewood’s occupation. While allowing descendants to visit their ancestors’ graves, he has kept the property closed to academics after previous researchers  misrepresented his involvement in their projects. At present, myself and Dr. James Davidson of the University of Florida are documenting the property and its value to various descendant communities.

Documenting Rosewood’s African American Cemetery

The creation of new media represents a pedagogical toolkit. The new forms of knowledge produced by the synthesis between historical research and new media accomplish a number of things. It highlights the experiences of descendants and other interested parties, provides tools for critically engaging with history and media, and offers researchers new techniques for crafting the way historical knowledge is accessed and interpreted by others. In many ways, new media offers a new set of tools, ones not found in the master’s house (Lourde 1984:110-113) and potentially very liberating. New media is a constellation of approaches and technologies not regulated by gatekeepers and tradition – although certainly in dialogue with them. Obvious and sizable obstacles to full participation include the manifestation of a digital divide as well as the (re)inscription of negative identity politics (Nakamura 2008) within virtual spaces. Only time will tell if this optimistic viewpoint will produce transformative fruit or if mass standardization will assert itself and crush individual creativity and expression. I have chosen to be optimistic, and hope that the Virtual Rosewood Research Site motivates others to do the same.

References Cited

  • Barcelo, Juan A.
    • 2002    Virtual Archaeology and Artificial Intelligence. In Virtual Archaeology, Franco Nicolucci, editor, pp. 21-28. ArchaeoPress, Oxford.
  • Baway, Michael
    • 2010    Virtual Archaeologists Recreate Parts of Ancient Worlds. Science 327(5962):140-1.
  • Kalay, Yehuda E., Thomas Kvan, and Janice Affleck
    • 2007    New Media and Cultural Heritage. Routledge, New York.
  • Lambert, Joe
    • 2009    Digital Storytelling: Capturing Lives, Creating Community. Digital Diner Press, Berkeley, CA.
  • Lourde, Audre
    • 1984    Sister Outsider: Essay and Speeches. Crossing Press, Freedom, CA.

Maryland Archaeology and the Certified Archeological Technician Program

CAT Instrument Survey Workshop at Bee Tree Preserve in northern Baltimore County (photo courtesy of author via http://marylandarchaeology.org)

Citizen-scientists didn’t just dominate Maryland archaeology until the 1960s…they were Maryland archaeology. But, as in all areas of scientific endeavor, they were marginalized by a growing body of professional, university trained scientists. The Archeological Society of Maryland (ASM) reversed this trend in 2001 with the creation of the Certified Archeological Technician (CAT) program, offering individuals the opportunity to obtain recognition for formal and extended training in the goals and techniques of archeology without having to participate in an academic degree program. Now in its eleventh year, the program honors its thirteenth and fourteenth graduates: Valerie Hall and David Frederick.

ASM took several years to develop and implement the program, drawing inspiration from several programs around the USA, notably those of Arkansas, Oklahoma, and Virginia. Principal challenges that confronted the organizational committee came largely from the professional community which was very skeptical about the value and wisdom of certifying individuals who did not come through conventional university programs and that insisted on a more thorough academic grounding (largely through a lengthy reading list of regional and national classic studies) than seemed consistent with the objective of the program. Some of those fears were allayed by including representatives on the CAT committee from the Maryland Historical Trust - the state’s principal historic preservation agency and institutional seat of the state historic preservation office – and from the statewide professional organization, the Council for Maryland Archeology. These representatives participate in all discussions regarding program modification and in the “defense” of each candidate for certification.

Most members of the organizational committee brought to the table preconceptions of the purpose of the program. Agency archaeologists saw the CAT program as a training ground for prospective volunteers. Other participants thought that successful candidates might use their credentials to take jobs away from those in the private sector who completed more conventional training programs. The more skeptical professional members feared that CAT awardees would use their certification as legitimization for unscientific collecting, misrepresenting themselves to gain access to sites on private and public properties for personal gain. In the end, the committee established the current purpose of the program: to meet the needs of ASM members seeking formal archaeological training, without assuming personal motivations, and a signed ethics statement providing sufficient insurance against misrepresentation. Since Annetta Schott became the first candidate to complete the program (2003), none of these fears have been realized, and the CAT program has become non-controversial and institutionalized.

The key to the success of the CAT program and the concept that has allayed most fears lies within the program name. The ‘T’ stands for technician; not scientist. Here we modify the citizen-scientist concept in recognition that archaeology differs from most fields of scholarly endeavor in that destruction of physical evidence often is unavoidable, a circumstance not generally encountered in cataloging stars, conducting bird counts, or observing whale behavior. Candidates and graduates work under the direction of professional archaeologists engaged in the ethical study of archaeological resources, helping CAT candidates and graduates recognize the difference between ethical and unethical work.

Each candidate (aged 16 or older) applies to the program, paying a nominal one-time fee ($50) and agreeing to abide by the statement of ethics. Candidates pick or are assigned a mentor who: answers procedural questions; identifies field, laboratory, and archival research opportunities; recommends readings and provides copies of difficult to acquire publications; and serves in all other ways one might expect of a mentor. Candidates complete a course of directed reading; document in a journal as well as on a series of forms the required hours in different aspects of fieldwork (mapping, survey, excavation) and laboratory work; prepare forms for registering newly discovered sites; and participate in a series of required and optional workshops offered by professional archaeologists, including: archaeological law and ethics, overviews of state archaeology; historic and aboriginal ceramics; lithic analysis, etc. ASM’s annual field session in archaeology, conducted over eleven days each spring in partnership with the Maryland Historical Trust since 1974, provides opportunities for candidates to fulfill many requirements, but other state, county, and foundation programs, as well as some opportunities offered by the private sector, are integral to the program.

The CAT program appears to be an unqualified success, both in terms of meeting the specific personal goals of individual participants and in providing programs for ASM members who are not candidates. Presentation of awards to the two latest graduates at ASM’s annual spring symposium - which focuses this year on the archaeology of war and community conflict – publicly recognizes their achievements and inspires others to join and complete the program (current enrolment is 48 in an organization of just over 300). Producing one to two graduates each year, the CAT committee is considering other program developments, including a “Kitten” program for adolescents, an advanced level for CAT graduates, and prospective roles in future programs for graduates, most of whom remain active in ASM. The committee also has begun to work more closely with comparable programs in the neighboring states of Delaware and Virginia and encourages candidates to participate in legitimate archaeological projects outside of the state. I would like to see graduates directing field and laboratory projects under nominal professional direction, work proceeding without constant supervision. Would we realize the worst fears of the program’s early opponents? Or would we greatly expand the capacity of the professional community to explore the past? A worthwhile experiment?

Friday Links: What’s Happening in Historical Archaeology?

This week’s photo comes from archaeologist Brian Hoffman, an archaeologist at Hamline University in St. Paul Minnesota. The photo is of stained glass excavated from the Hamline Methodist Church. The excavations were part of Brian’s “Excavating Hamline History” project, where University students engage in archaeology on campus and in the surrounding community. You can read more about the project at Brian’s blog, Old Dirt New Thoughts, and see more photos on his Flickr page.

Headlines

Archaeologists in Amsterdam have discovered 18th century bone telescopes.

A proposal in Kentucky that would have allowed metal detecting in state parks has hit a roadblock in the legislature.

A man in Virginia received a 366 day sentence for metal detecting on the Petersburg National Battlefield.

Archaeologists have used chemical analysis  to reconstruct the diet of Nelson’s Navy.

Excavations are underway at the Harrington Graded School on St. Simon’s Island.

On the Blogs

An interview by Minelab with Montpelier’s Metal Detector Technician, Lance Crosby. Read more about Montpelier and Minelab’s collaboration in this week’s Current Topics Post.

Katy Meyers takes a look at the chemical analysis conducted on Nelson’s Navy at Bones Don’t Lie.

Digs and Docs suggests that we should value public outreach more in academic circles.

A good conversation about teaching in the classroom and student response to American Diggers at Archaeology, Museums, and Outreach.